Date of Award
5-23-2010
Document Type
Thesis (Undergraduate)
Department
Department of Computer Science
First Advisor
Fabio Pellacini
Abstract
When we interact with computers, we have set expectations about our interactive experience, operating a mouse and keyboard to elicit predictable responses on a screen. Intersecting the world of Computing with Fine Art gains us potential to innovate outside these bounds by restricting the expected performance of a computer-- setting it to a particular purpose rather than allowing it to run anyone's software. To challenge standard human-computer interaction, this work set out to create an interesting and unusual interactive experience, fully integrated into a sculpture. The approach was to design a system to form a small environment, having many components rather than risking everything on any one feature. To push the bounds of Fine Art interactions, the work addresses time-control using video in a manner that painting or static sculpture cannot achieve. The result is The Curious Timekeeper, a large sculpture of a whimsical bird that hopes to bewilder viewers, to encourage them to consider the role of computing in their lives and in art.
Recommended Citation
Schnippering, Kate I., "The Curious Timekeeper: Creative Thesis in Interactive Sculpture" (2010). Dartmouth College Undergraduate Theses. 64.
https://digitalcommons.dartmouth.edu/senior_theses/64
Comments
Originally posted in the Dartmouth College Computer Science Technical Report Series, number TR2010-670.