Author ORCID Identifier
Date of Award
Spring 5-15-2024
Document Type
Thesis (Master's)
Department or Program
Computer Science
First Advisor
Adithya Pediredla
Second Advisor
John Bell
Third Advisor
Lorie Loeb
Abstract
Contextualized within a history of technological development, the evolution of imaging devices and technologies is accompanied by the abstraction of spatial relationships between the body of the observer, the apparatus, and physical reality, which leads to disembodying experiences for the observing subject. Compared with devices and interactive experiences, critical reflection on the epistemological impact of digital imaging devices has less priority in computational imaging and human-computer interaction research. Taking an artistic approach, this thesis describes Embodied Visions, an exhibition featuring three interactive installations exploring the technical infrastructure for imaging and reflecting on the (dis)embodied experiences in the digital age. The installations developed potentially novel imaging apparatuses using projective image display systems, homography, and machine-learning-based computer vision models. Participants were encouraged to get close to the technological and material pipelines and transform the projected videos with optical or computed shadows of their bodies. Despite their diverse backgrounds in technology and arts, most participants provided positive feedback highlighting the novelty and easy interaction with the installations. This thesis reveals the potential disembodying logic behind contemporary digital imaging apparatuses and proposes embodied, interactive alternatives using cameras and projectors. It also calls for further collaboration between artists and engineers to build more open and accessible imaging pipelines.
Recommended Citation
Shi, Yunzi, "Embodied Visions: Interactive Installations That Reimagine Bodily Presence in Digital Imaging Apparatuses as Shadows" (2024). Dartmouth College Master’s Theses. 153.
https://digitalcommons.dartmouth.edu/masters_theses/153
Included in
Art Practice Commons, Contemporary Art Commons, Graphics and Human Computer Interfaces Commons, Interactive Arts Commons, Interdisciplinary Arts and Media Commons, Visual Studies Commons