Date of Award

6-6-1995

Document Type

Thesis (Undergraduate)

Department

Department of Computer Science

Abstract

This paper presents a simulation study of a video-on-demand system. The focus of the study is the effectiveness of different caching strategies on a video-on-demand system with two levels of cache, RAM and disks, in front of a tape library. Using an event-driven simulator, I show that caching was helpful in increasing the service capacity of the system. On-demand caching showed its advantages especially when the requests were clustered around a few popular titles (in other words, there was temporal locality).

Comments

Originally posted in the Dartmouth College Computer Science Technical Report Series, number PCS-TR95-260.

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