Date of Award
5-31-2018
Document Type
Thesis (Undergraduate)
Department or Program
Department of Computer Science
First Advisor
Wojciech Jarosz
Abstract
The Architecture, Engineering, and Construction (AEC) industries have become increasingly reliant on detailed 3D modeling software and visualization tools. In the past few years, the arrival of effective and relatively cheap virtual reality has transformed the workflows of people in these professions. Augmented reality (AR) is poised to have a similar if not greater effect. For that to occur, the transition into using this technology must be seamless and straightforward. In particular, a clear bridge should be made between Computer Aided Design (CAD) models and their corresponding real-world environments. Using Unity and Microsoft's Hololens, I developed a method of automatically overlaying a scale model of a virtual room on its real-life counterpart, allowing a user to walk around their physical environment and see how virtual features correspond to what is already built.
Recommended Citation
Hito, George, "Overlaying Virtual Scale Models on Real Environments Without the Use of Peripherals" (2018). Dartmouth College Undergraduate Theses. 139.
https://digitalcommons.dartmouth.edu/senior_theses/139
Comments
Originally posted in the Dartmouth College Computer Science Technical Report Series, number TR2018-858.