Date of Award
6-1-2020
Document Type
Thesis (Undergraduate)
Department or Program
Department of Computer Science
First Advisor
Xing-Dong Yang
Abstract
Virtual reality (VR) has begun to emerge as a new technology in the commercial and research space, and many people have begun to utilize VR technologies in their workflows. To improve user productivity in these scenarios, annotation systems in VR allow users to capture insights and observations while in VR sessions. In the digital, 3D world of VR, we can design annotation systems to take advantage of these capabilities to provide a richer annotation viewing experience. I propose VR-Notes, a design for a new annotation system in VR that focuses on capturing the annotator's perspective for both "doodle" annotations and audio annotations, as well as various features that improve the viewing experience of these annotations at a later time. Early results from my experiment showed that the VR-Notes doodle method required 53%, 44%, 51% less movement and 42%, 41%, 45% less rotation (head, left controller, and right controller respectively) when compared to a popular 3D freehand drawing method. Additionally, users preferred and scored the VR Notes doodle method higher when compared to the freehand drawing method.
Recommended Citation
Luo, Justin, "VR-Notes: A Perspective-Based, Multimedia Annotation System in Virtual Reality" (2020). Dartmouth College Undergraduate Theses. 162.
https://digitalcommons.dartmouth.edu/senior_theses/162
Comments
Originally posted in the Dartmouth College Computer Science Technical Report Series, number TR2020-897.